ShinRa LARP
Conbust, 2005 

In this LARP, you will be part of the corporation from Final Fantasy VII, ShinRa. The setting is during the Wutai conflict, before the events of FFVII. Being familiar with FFVII helps in this LARP, but it is not required. (In fact, when I ran this, someone who had never played the game won!). This is your chance to become a part of the Board of Executives. Do you have the wits/guts/brown-nosing/back-stabbing abilities to get to the top?

The Premise:
ShinRa has released a notice that it is looking to hire an additional Executive to the Board. Due to the current Wutai conflict, some of the usual procedures for choosing an Exec have been waived. You have all been picked by the (highly overworked) Director of Human Resources. Prove to her that you have what it takes to be a ShinRa Executive, and you will be on your way to the top! Of course, as ShinRa IS an evil corporation, you don’t necessarily have to get ahead by impressing your superiors; how you get ahead is up to you. 

Characters:
Ninja Infiltrator
Secret Wu Tai supporter from the Slums
The Cetra
The Turk in disguise
The reassigned SOLDIER
Hojo’s experiment
Wanna-be-Turk
Sephiroth Fanboy/Fangirl
The person who wandered in from the street
The Hacker
Rufus in disguise
The Gambler who lost all his money at the Gold Saucer

Major Events (run these as you like):
The Turk Tryouts
Hojo’s experiment on the loose
Selecting an Exec

Rules System: This LARP uses the BESM rules. For a translation into a LARP system, use the “Pick a number system” (described below), or find another copy of BESM LARP rules. 

Most Rules will be the same as the BESM tabletop. However: rolling dice has been replaced by a “pick a number” system. Basically, you have your opponent/GM pick a number 1-whatever, based on the stat you would roll against. 

For stats 2-7 , of you pick the number that has been thought of, you suceed.
For stats 8-12, if you pick the number thought of, you fail. 

The conversion chart is as follows:

STAT	number of numbers to pick from	
2	12	20	
3	11	10	
4	10	5	
5	9	4	
6	8	3	
7		2	

The Ninja

Name:______________________________________________________________________________
Age:__________ Ht:________________ Wt:______________ Sex:________
Hair:__________________________ Eyes:____________________________ Skin:________________
Race:______________________ Occupation: Ninja	Hometown: Wutai
Description:___________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________

STATS 	HP:__________/60	EP:___________/60		Initiative: 10
Body:	6		Attack		6
Mind:	6		Defense 	4
Soul:	6		Unarmed Damage	3

ABILITIES
Katanaspace - Hide weapons on your body
Lightning Draw - You can draw a weapon and attack immediately
Two Weapons - You can use 2 weapons at once					
Precise Stroke - When you want to do a difficult attack/maneuver with your blade, you count your attack as 3 higher than it is.	(Attack = 9)

Invisibility - costs 5 EP/minute to maintain.

Special Attack - Darkness. Costs 5 EP to use. It causes Darkness on a person for 5 minutes if you make a soul check.

Special Movement: Untrackable

Ultra Reflexes Lv. 4

SKILLS
Burglary - you can try and break into locked and otherwise protected areas - make mind stat check
Acrobatics
Silent Movement 

DEFECTS
Owned by a Megcorp (Wutai) Lv. 2 - You are totally loyal to Wutai.
Skeleton in the Closet Lv. 2:  Ninja from Wutai. 

Background/Goals: 
	Everyone think’s that you’re a new recruit from _____________, but actually you’re a Ninja sent by Wu Tai to infiltrate the ranks of the ShinRa executives. You’re here to find out as much about the enemy as you can. If possible, insert yourself as a spy among the top ranks by becoming the next ShinRa Executive. Aside from that, it’s up to you to decide how to best help your homeland (without giving yourself away, of course).

What you know:

•	Some of the people from Wutai have been taken captive. You don’t know where they are, but you know ShinRa has them. Among those were your friends Shinji and Kirin. 

The One from the Slums

Name:______________________________________________________________________________
Age:__________ Ht:________________ Wt:______________ Sex:________
Hair:__________________________ Eyes:____________________________ Skin:________________
Race:______________________ Occupation:_________________Hometown: Midgar, Slum Sector ____
Description:___________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________

STATS 	HP:__________/85	EP:___________/55		Iniative: 7 / 12 w/ martial arts
Body:	7		Attack		6	11 with martial arts
Mind:	5		Defense 	4	9
Soul:	6		Base (unarmed) Damage: 12*	You add this to any weapons you can use.

ABILITIES
Heightened Awareness Lv. 1 -  you are generally aware, you make an awareness stat check as if your stat is 2 pts higher. 

Ultra Reflexes Lv. 1

SKILLS
Steal -You can try to steal things from others. The other person must make a Body check to see if they notice.

DEFECTS
Skeleton in the Closet Lv. 2: Secretly a Wutai supporter

STARTING ITEMS
Materia 

Background/Goals:
	You grew up in the slums of Midgar, beneath the plate that blocks out the sun. The only rays of light you ever see are when you venture into sector 5, where the plate has yet to go up. (There is a nice little church there you’ve seen from time to time, and a pretty young woman who tends the flowers there). You’ve seen the dark parts of Midgar, and know that something has got to change. Especially with the news that ShinRa has been attacking a place called Wutai! 
	Somehow, by some stroke of luck, you’ve managed to be selected for consideration to become a ShinRa executive. This is your chance to help out the poor people of Wutai and those in the slums!

What you know: 
•	The flower-tender has brown hair and green eyes. Her name is Aeris. Her mother’s name is Elmyra. 
•	Aeiris is very sweet and VERY good a growing flowers. Almost like she has some sort of connection to them.....

The Cetra

Name:______________________________________________________________________________
Age:__________ Ht:________________ Wt:______________ Sex:________
Hair:__________________________ Eyes:____________________________ Skin:________________
Race:______________________ Occupation:____________________Hometown:__________________ Description:___________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________

STATS 	HP:__________/65	EP:___________/95	Initiative: 6
Body:	4		Attack		6	
Mind:	6		Defense 	4
Soul:	9		Unarmed Damage	2

ABILITIES
Appearance - You’re attractive

Precognition - You can attempt to see into the future 1/hr. Make a Soul check. If you succeed, the GM will let you know what you forsee.

Sixth Sense: Empathy - you can sense people’s emotions

Sixth Sense: Spirits - you can sense the presence of anything with a spirit. This includes anything that is normally invisible.

Sense Truth: By concintrating, you can tell if someone is telling a lie. It costs 1 EP/minute to use. 	

Magic Affinity - All Materia you use counts as though it is 1 level stronger. (ie a Fire materia that does 15 DAM does 30 for you.)

Art of Distraction - You can distract 1 person if you make a soul check.

Healing - You can spend 4 EP to heal someone 20 HP. 

SKILLS
None

DEFECTS
Skeleton in the Closet: You are a Cetra

Background/Goals: 
	You’re one of the Cetra, also known as the Ancients. You’re part of an ancient race of beings sharing a powerful bond with the Planet. You’re able to speak with the dead, heal the living, and touch the powers of the Planet itself. Your intuition is incredibly strong, and sometimes you can even foresee the future. Unfortunately, you and your cousin Ifana are the only Cetra still alive.
	Lately you’ve had a feeling of foreboding, like some disaster is quickly approaching your world. When you went to visit your cousin, you found that she had disappeared. In your search, you found that she was helping a professor Gast from ShinRa with some sort of research project regarding the Cetra. Your leads have brought you to the ShinRa headquarters. Perhaps here you can find out what happened to your cousin. You’re a little uneasy about approaching these ShinRa people though. They’re certainly no friends of the planet. Perhaps it would be safer if you let yourself pass as a normal human for a while. . . .

What you know:
•	Jenova is NOT a Cetra. It is an alien bent on trying to take over the planet. It wiped out most of the Cetra.
•	Ifana is very beautiful, and she had long brown hair and green eyes. Like all Cetra, she has an affinity for living things. 

The Turk in Disguise

Name:______________________________________________________________________________
Age:__________ Ht:________________ Wt:______________ Sex:________
Hair:__________________________ Eyes:____________________________ Skin:________________
Race:______________________ Occupation: Turk	Hometown:_____________________________ Description:___________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________

STATS 	HP:__________/60	EP:___________/60		Initiative: 11 (12 with a gun)
Body:	7		Attack		7	8 with guns
Mind:	7		Defense 	6	7
Soul:	4		Unarmed Damage	3

ABILITIES
Dead Eye - When aiming at a difficult target, treat the attack as 3 levels higher (Att = 10)	
	
Steady Hand - You can fire without penalty while moving.

Lightining Draw - You can draw a weapon and attack immidiately

Heightened Awareness - you are generally aware, you make an awareness stat check as if your stat is 2 pts higher. 

Sixth Sense: Truth - you can sense when someone is lying to you

Judge Opponent: You can tell what someone’s attack value is by watching them fight.

Damn Lucky - Once in the LARP you can ignore the result of a check, Attack or Defense and try again.

SKILLS
Acrobatics
Demolitions
Disguise
Interrogation
Burglary
Stealth

DEFECTS
Owned by a Megacorp - for the most part, you are loyal to ShinRA and will follow (most) orders

Skeleton in the Closet: right now, you are pretending to NOT be a Turk, even though you actually are. 

Loyalty comes first to other Turks, before ShinRA or personal interests.

Background/Goals:
	You’re one of the Turks, the bad-ass, semi-mercenary force that does most of ShinRa’s dirtiest work. Kidnapping, assassination, spying - you’ve done it all. ShinRa pays really well, and you’ve certainly got your loyalties to it, but first priority comes to your fellow Turks. Aside from that. . .well, secret agent or not, this IS your day job. 
	You’ve received word from a fellow Turk on the Wutai front that a ninja has been sent to infiltrate ShinRa’s most elite ranks. You know that somebody here is a ninja, but you need to find out who - and then deal with him. Of course, walking around in your blue suit would be a dead giveaway that ShinRa knew something was going on, so you’ve taken on the persona of a “lowly” ShinRa employee to complete your mission. Ahh, well. At least the “lowly” employees still get to go to the bar at the end of the day. 	

What you know:
•	One of the other characters is secretly a ninja from Wutai.
•	The captives from Wutai were brought here. 
•	One of the captive’s names was Kirin.
•	Hojo has been asking for ‘test subjects’ lately. He hasn’t been particuarly picky; he just wants them to be human.
•	How the computer systems work here. You have clearance to most areas, and if you worked with a Hacker, you could get into any locked area, and probably classified files.
•	The executive that will be leaving is leaving to become another leader on the Wutai front. This is related to the testing of a new weapon, but you don’t know the details. 

The reassigned SOLDIER

Name:______________________________________________________________________________
Age:__________ Ht:________________ Wt:______________ Sex:________
Hair:__________________________ Eyes:	Mako blue	Skin:________________
Race:______________________ Occupation: SOLDIER    Hometown:__________________________ Description:__________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________

STATS 	HP:__________/90	EP:___________/45		Initiative: 7(12 with sword)
Body:	9		Attack		7	12 with sword
Mind:	4		Defense 	5	10	
Soul:	5		Unarmed Damage	4

ABILITIES
Massive Damage - you cause 10 more DAM than your weapon says

Judge Opponent: You can tell what someone’s attack value is by watching them fight
.
Blind Fighting - You can fight as though you can see even if you can’t.

SKILLS
None

DEFECTS
Owned by a Megacorp - for the most part, you are loyal to ShinRA and will follow (most) orders
Marked - Your eyes are a VERY distinctive (almost glowing) blue. 
Marked - You have a scar from battle on your _________________________________________

ITEMS
Armor - All DAM you take  is reduced by 5.

Background/Goals:
	You’re a SOLDIER, one of the elite fighters working for the ShinRa corporation. You’re battle-hardened, tough, an expert with battle materia and a sword twice your size. . .and completely sick of the sodier’s life. You’ve been on the army front against Wutai for a while, serving beside the legendary Sephiroth and other fellow SOLDIERs, and the more you see the more you can’t stand it. Through begging, pleading, and an assaissination attempt on Giles, the army cook, you’ve managed to get a reassignment. Unfortunately, somehow your files ended up in a pile for selection of a new ShinRa executive. Executive? This is not the reassignment you had in mind. Although, perhaps in a position of power you could at least get some decent food to your fellow soldiers. . . .

What you know
•	Orders were passed down recently to take any captives back to ShinRa HQ.
•	ShinRA is planning a major attack on Wutai within the month.

Wanna-be Turk

Name:______________________________________________________________________________
Age:__________ Ht:________________ Wt:______________ Sex:________
Hair:__________________________ Eyes:	Mako blue	Skin:________________
Race:______________________Occupation:_________________________Hometown:______________
Description:__________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________

STATS 	HP:__________/70	EP:___________/55		Initiative: 8(10 with gun)
Body:	7		Attack		6	8 with gun
Mind:	4		Defense 	4	6	
Soul:	7		Unarmed Damage	3

ABILITIES

Dead Eye - When aiming at a difficult target, treat the attack as 3 levels higher (Att = 10)	
	
Steady Hand - You can fire without penalty while moving.

Lightining Draw - You can draw a weapon and attack immidiately

One Bullet Left - in an extreme situation, even if you normally would be out of ammo, you get 1 last shot

Two Gun - You can use 2 guns at once

Heightened Sense: Hearing - your hearing is twice as keen as a normal human

Iron Will lv. 1 - You can exchange 10 HP for EP or vice versa.

Special Movement: Catlike - You take half damage from any falls, tumbles, etc.

SKILLS
Stealth
Steal

DEFECTS
Easily Distracted  - Anything to do with the Turks will distract you, including in combat.

Background/Goals:
	You’re a newbie. If you were any more green, you’d be a shrub. But you certainly have spunk, and a goal you’ve had since childhood: you want to be a Turk. You admit, it was the suits that turned you on to the profession, but then again being a secret agent was always pretty high on your list of career choices. You heard that the Turks would be  having tryouts, so you applied for a position in the ShinRa corporation. Somehow, you managed to be selected as a possible executive. At first you cried, not wanting to be an executive, but then you realised that the Turk tryouts were going to be held in the same building. It wouldn’t hurt to try sneaking in, and then you’d be able to show off your stealthy skills. . . .

What you know:
•	The Turks are ShinRa’s elite. Forget about SOLDIER!
•	The current leader of the turks is secretly a huge Fushigi Akira (a j-rocker) fan. 
•	Everything about guns. You know the DAM, advantages and disadvantages of any of them, and could probably figure out the stats of something new with a sucessful Mind stat check (talk to the GM for details). 

Sephiroth Fanboy/Fangirl

Name:______________________________________________________________________________
Age:__________ Ht:________________ Wt:______________ Sex:________
Hair:__________________________ Eyes:_________________	Skin:________________
Race:______________________ Occupation______________________Hometown:_________________
Description:__________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________

STATS 	HP:__________/80	EP:___________/50		Initiative: 6(10 with sword)
Body:	8		Attack		6	10 with sword
Mind:	4		Defense 	4	8	
Soul:	6		Unarmed Damage	4

ABILITIES
Blind Fighting - You can fight as though you can see even if you can’t.

Lightining Draw - You can draw a weapon and attack immidiately

Precise Stroke - When you want to do a difficult attack/maneuver with your blade, you count your attack as 3 higher than it is.	(Attack = 13)

Chanbara - You can make leaping attacks if your initiative is higher than your opponent. If you hit, you get +5 DAM. If you fail, you are off balance and have a Defense 2 pts lower than usual for the rest of the round.

Iron Will - You can exchange up to 30 HP for EP and vice versa.

SKILLS
None

DEFECTS
Easily Distracted by anything to do with Sephiroth. 

ITEMS
Materia 	(Use Soul to use; does 15 DAM on a hit)

Background/Goals:
	Your world revolves around one man: Sephiroth. Since you were a small child, you’ve idolized the ShinRa SOLDIER. You’ve been training yourself in the back yard since you were six in order to be more like him. Now, you’re old enough to join SOLDIER, and you jumped on your chance. The very thought that you might be able to go to fight alongside THE Sephiroth makes you giddy. So here you are, ready to start out at the SOLDIER boot camp. Although, you can’t help but be a little confused by all the people here obviously not ready to be a SOLDIER. Oh, well, less competition. . . .

What you know:
•	Sephiroth is the ultimate SOLDIER! 

The Hacker

Name:______________________________________________________________________________
Age:__________ Ht:________________ Wt:______________ Sex:________
Hair:__________________________ Eyes:_________________	Skin:________________
Race:______________________ Occupation______________________Hometown:_________________
Description:__________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________

STATS 	HP:__________/85	EP:___________/45		Initiative: 6(7 with tazer)
Body:	4		Attack		6	7 with tazer
Mind:	9		Defense 	4	5 	
Soul:	5		Unarmed Damage	2

ABILITIES
Mind Shield - If someone tries to mind control you or read your mind, you get a -4 bonus to resist.

Mechanical Genius - you are good with electronics/mechanics. You can build things 5 times faster than the average person. (+2 to your Mind when checking related skills)

Special Defense - Too many electric shocks from working on computers has made you immune to any attacks using electricitry.

SKILLS
Computers
Slight of Hand
Eletronics

DEFECTS
You don’t like electic-type materia. It’s too random and causes damage to electronic things. Tazers are ok; they’re much more controlled than an lightning materia attack. You will try to stop people from using electric materia.

Background/Goals:
	You’re from the slums of midgar. When you were a child, you had only seen the sun. You hated the plate at first, vowing that when you were older, you would see justice done. For yourself at the very least. So, you decided to forego the sun and make a difference where it really counts: computers. Through much studying, more trial and error, and one very close encounter with an irate computer salesman, you’ve become a first-rate hacker. You’ve been in and out of databases so many times that the circuits of Midgar are just as familiar to you as your own back yard. Just for kicks, you wired your application into ShinRa to become an executive. Of course, they accepted you. Well, it looks like things in ShinRa are about to get interesting. . . .

What you know:
•	Not much. Although it would be easy enough to find out. . . .heheheh.. . . .
•	Security is only as good as its computer. You can break and enter by decrypting the passwords.

The Guy from the Street

Name:______________________________________________________________________________
Age:__________ Ht:________________ Wt:______________ Sex:________
Hair:__________________________ Eyes:_________________	Skin:________________
Race:______________________ Occupation______________________Hometown:_________________
Description:__________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________

STATS 	HP:__________/60	EP:___________/60		Initiative: 6(10 with sword)
Body:	6		Attack		7	
Mind:	6		Defense 	5	
Soul:	6		Unarmed Damage	3

ABILITES
“Nothing’s Unusual” - You have the weird ability to always seem like you’re in the right place. You can be doing something suspicious and those who see you must make a soul stat check. If they fail, they don’t notice anything is unusual.
 
Mime skill - you can copy any SKILL you see used if you make a mind stat check. You can use the skill for 30 min after the successful check.

Damn Lucky Lv. 3 - Three times in the LARP you can ignore the result of a check, Attack or Defense and try again.

SKILLS
See above. None at start.

Background/Goals:
	You’re just an average person from an average family. You’ve never really been sure what to do with yourself, so you’ve taken up wandering as a hobby. Somehow, wherever you go, people don’t really seem to find you out of place. You’ve been a Chocobo stable hand, a salesman, a computer repairman, and an assisstant to some creepy guy in a lab coat. Recently, you wandered into ShinRa headquarters, picked up an application, and sent it in. You got a phone call yesterday at the local inn that you had been selected as a possibility as a ShinRa executive. Figuring that you hadn’t tried that yet, you came in. So here you are. 

What you know:
•	Shinra is hiring executives.
•	Don’t drink anything green. It always tastes awful.

Sampson (use this either as first or last name)

Name:______________________________________________________________________________
Age:__________ Ht:________________ Wt:______________ Sex:________
Hair:__________________________ Eyes:_________________	Skin:________________
Race:______________________ Occupation______________________Hometown:_________________
Description:__________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________

STATS 	HP:__________/60	EP:___________/60		Initiative: 6 (7 with gun)
Body:	6		Attack		6	7 with gun
Mind:	6		Defense 	4	5 	
Soul:	6		Unarmed Damage	3

ABILITIES
Aura of Command - You can command/inspire up to 10 people at once.

Immunity to _____________________ <name element>

SKILLS
None

ITEMS
Armor, Hidden - All DAM you take is reduced by 5, and no one knows you’re wearing armor. 

Background/Goals:
	Although you’re currently going by the name Sampson, in reality you’re Rufus Shinra, the Vice President of ShinRa, and the President’s son. You’ve seen the workings of your father’s company from the top, but you decided that it might be best if you saw how things worked at all levels. You believe the corrrect discipline must be maitained at all levels, and at all times - not just if some big-shot is around - in order to keep things at maxiumum efficiency. So, you’ve decided to go into ShinRa as an applicant to see how things would work. You’re in disguise, and naturally it’s a good disguise. No one could tell who you were in your father’s office, so someone down below certainly shouldn’t know any better. It’s time to see who should be considered for a promotion and who needs to be fired. 

What you know:
•	Just about everything. You know that the Wutai Captives are being sent to Hojo for test subjects for the JENOVA projects. Although you don’t know all the details about the project; it never really had your interest.
•	Hojo has recently completed a JENOVA project. It is supposed to be having a “trial run”. It has just been released from the medical ward. 
•	There is a new weapon Scarlet has come up with. The idea behind it is to teleport explosives into the middle of Wutai. 
•	There is an attack planned 3 weeks from now to test the new weapon
•	You also have access to all the locked/restricted areas. You just need to be able to put in your personal code without anyone realizing it is your personal code, or else you’ve blown your disguise.

The Gambler

Name:______________________________________________________________________________
Age:__________ Ht:________________ Wt:______________ Sex:________
Hair:__________________________ Eyes:_________________	Skin:________________
Race:______________________ Occupation_ShinRa office worker 	Hometown:_________________
Description:__________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________

STATS 	HP:__________/65	EP:___________/65		Initiative: 6
Body:	4		Attack		6	
Mind:	7		Defense 	4		
Soul:	7		Unarmed Damage	2

ABILITIES
Damn Lucky Lv. 5 - If you fail a check or miss att/def or whatever 5 times this game you can re-do that action   

Art of Distraction Lv. 3 - You can distract up to 10 people at once.

Heightened Awareness - you are generally aware, you make an awareness stat check as if your stat is 2 pts higher. 

Special Attack - Luck of the Draw* (see back for details)
	Usable 6 times/game.

SKILLS
Gaming
Forgery

DEFECTS
You have a gambling addiction. 

ITEMS
materia
Deck of Cards

Background/Goals:
	You’re a hard worker, and you had a decent job with ShinRa  with decent wages. You just have one little problem: you love to gamble. You’ve spent a little too much time at the Gold Saucer casino, and so you find that you can’t pay your bills with the current job you have. Thus, you have applied for a slightly better-paying position: A ShinRa executive. You’ve been a loyal employee, so you’re not that surprised that they’d accept you for consideration for the position, despite some late bills.

What you know:
•	The Gold Saucer is a pretty cool place
•	
•	Your heard something about a new executive being chosen to replace another who is going to be a general, or something like that. 

Luck of the Draw - usable 6 times tonight. 

How this works:
	You pick a card. The card either heals or does damage according to the card drawn. The effects are as follows:

Suit -
	H = Heals HP
	D = Heals EP
	S = Does DAM HP
	C = Does DAM EP

Value -
	2-9 : Is as effective as number on card - 1, x5 (ie. A 2 does 5 DAM, a 7 does 30).
	Jack: Hits everyone; draw a card for damage healed/dealt, another face card=draw again
	Queen: Hits all enemies or allies/as is beneficial. Damage is as with Jack.
	King: Hits one person - but has maximum effect.
	Aces: Hits everyone in the room, with maximum effect.

	

Experiment Number 626

Name:______________________________________________________________________________
Age:__________ Ht:________________ Wt:______________ Sex:________
Hair:__________________________ Eyes:_________________	Skin:________________
Race:______________________ Occupation______________________Hometown:_________________
Description:__________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________

STATS 	HP:__________/60	EP:___________/60		Initiative:6
Body:	6		Attack		6	
Mind:	8		Defense 	4	
Soul:	4		Unarmed Damage	3

ABILITES
Telepathy Lv. 4* - This costs 12 EP/minute or round.
Telekinesis Lv. 3 - You can lift 100 kg (a person). This costs 6 EP a minute or round.
Force Field Lv. 2 - This stops 30 DAM. It costs 8 EP/min or round to maintain.
Regeneration Lv. 1 - You regenerate 5 HP/minute or round.

SKILLS
None

DEFECTS
Dominated - Anyone who has JENOVA cells in him can try to control you. This generally means JENOVA herself or Sephiroth, but others might apply. You must make a soul check or become mind-controlled.

Mentally Unstable - A side effect of Hojo’s experiment on you is that you are a little...unbalanced. Mostly this has just resulted in the occassional mood swing, but lately.....make a soul check once every hour to see if you don’t do something a little violent. You can make another soul check after 5 minutes if you fail to see if you regain control. 

Marked lv. 1 - You look different now than you did before the experiment. You now have a distinguishing feature that can be relatively easily hidden:__________________________________________________

Background/Goals:
	You don’t remember. (See What the character knows).

What you know (the character)
•		You don’t remember much. In fact, you’re here because you’ve just gotten out of the hospital ward. They said you’d been injured on the Wutai front, and that’s why you can’t remember anything. Perhaps you were a SOLDIER. They never actually told you what you were doing there. . . .
•		You do remember bits and pieces of the Wutai front. You also have a vague memory of meeting with <The SOLDIER>.
•		For some reason, the name Kirin is important to you, but you’re not sure why. 

What you know (the player)
•		You are a JENOVA Experiment. You’ll have to figure out the rest yourself. ^_^
PICK_A_NUMBER SYSTEM + MATERIA CHART

To make a STAT CHECK, have someone else think of a number between 1-x (depending on what the chart says below). You then pick a number, and see if it is the same. If it is, then this can be either good or bad, depending on your stat. 
Remember, this is an honor system. So play fair.

To SUCCEED on a STAT CHECK . . . .

IF your Stat number is	You WANT to pick a number between:	
2	1 - 20	
3	1 -10	
4	1-5	
5	1 -4	
6	1-3	
7	1-2	
If your Stat number is 	You DON’T WANT to pick a number between:	
8	1-3	
9	1-4	
10	1-5	
11	1-10	
12	1-20	
>12	1-20	

MATERIA CHART		
COLOR		MATERIA TYPE	COST	EFFECT
Red			Fire			4 EP	15 DAM (fire-type); make soul check to use
Blue			Ice			4 EP	15 DAM (ice-type); make soul check to use
Orange		Electric		4 EP	15 DAM (elec-type); make soul check to use
Green			Heal			4 EP	heals 15 HP;	make soul check to use
Pink			All			+4 EP	Use with other materia  to effect a group
Yellow solid		Steal			4 EP	Gain STEAL skill
Yellow swirl		Sheild			4 EP	Stops 15 DAM; make soul check to use
Orange smile		Haste			12 EP	Gain an extra attack or def per round
								For 3 rounds or 1 minute
Yellow sparkle	Cure			4 EP	Cures 1 status effect
Marbled multi		Bio			8 EP	Does 15 DAM + causes Poison(5 DAM/min)